/*
Hindsight HTTP API

HTTP API for Hindsight

API version: 0.4.17
*/

// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.

package hindsight

import (
	"encoding/json"
	"bytes"
	"fmt"
)

// checks if the GraphDataResponse type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &GraphDataResponse{}

// GraphDataResponse Response model for graph data endpoint.
type GraphDataResponse struct {
	Nodes []map[string]interface{} `json:"nodes"`
	Edges []map[string]interface{} `json:"edges"`
	TableRows []map[string]interface{} `json:"table_rows"`
	TotalUnits int32 `json:"total_units"`
	Limit int32 `json:"limit"`
}

type _GraphDataResponse GraphDataResponse

// NewGraphDataResponse instantiates a new GraphDataResponse object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewGraphDataResponse(nodes []map[string]interface{}, edges []map[string]interface{}, tableRows []map[string]interface{}, totalUnits int32, limit int32) *GraphDataResponse {
	this := GraphDataResponse{}
	this.Nodes = nodes
	this.Edges = edges
	this.TableRows = tableRows
	this.TotalUnits = totalUnits
	this.Limit = limit
	return &this
}

// NewGraphDataResponseWithDefaults instantiates a new GraphDataResponse object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewGraphDataResponseWithDefaults() *GraphDataResponse {
	this := GraphDataResponse{}
	return &this
}

// GetNodes returns the Nodes field value
func (o *GraphDataResponse) GetNodes() []map[string]interface{} {
	if o == nil {
		var ret []map[string]interface{}
		return ret
	}

	return o.Nodes
}

// GetNodesOk returns a tuple with the Nodes field value
// and a boolean to check if the value has been set.
func (o *GraphDataResponse) GetNodesOk() ([]map[string]interface{}, bool) {
	if o == nil {
		return nil, false
	}
	return o.Nodes, true
}

// SetNodes sets field value
func (o *GraphDataResponse) SetNodes(v []map[string]interface{}) {
	o.Nodes = v
}

// GetEdges returns the Edges field value
func (o *GraphDataResponse) GetEdges() []map[string]interface{} {
	if o == nil {
		var ret []map[string]interface{}
		return ret
	}

	return o.Edges
}

// GetEdgesOk returns a tuple with the Edges field value
// and a boolean to check if the value has been set.
func (o *GraphDataResponse) GetEdgesOk() ([]map[string]interface{}, bool) {
	if o == nil {
		return nil, false
	}
	return o.Edges, true
}

// SetEdges sets field value
func (o *GraphDataResponse) SetEdges(v []map[string]interface{}) {
	o.Edges = v
}

// GetTableRows returns the TableRows field value
func (o *GraphDataResponse) GetTableRows() []map[string]interface{} {
	if o == nil {
		var ret []map[string]interface{}
		return ret
	}

	return o.TableRows
}

// GetTableRowsOk returns a tuple with the TableRows field value
// and a boolean to check if the value has been set.
func (o *GraphDataResponse) GetTableRowsOk() ([]map[string]interface{}, bool) {
	if o == nil {
		return nil, false
	}
	return o.TableRows, true
}

// SetTableRows sets field value
func (o *GraphDataResponse) SetTableRows(v []map[string]interface{}) {
	o.TableRows = v
}

// GetTotalUnits returns the TotalUnits field value
func (o *GraphDataResponse) GetTotalUnits() int32 {
	if o == nil {
		var ret int32
		return ret
	}

	return o.TotalUnits
}

// GetTotalUnitsOk returns a tuple with the TotalUnits field value
// and a boolean to check if the value has been set.
func (o *GraphDataResponse) GetTotalUnitsOk() (*int32, bool) {
	if o == nil {
		return nil, false
	}
	return &o.TotalUnits, true
}

// SetTotalUnits sets field value
func (o *GraphDataResponse) SetTotalUnits(v int32) {
	o.TotalUnits = v
}

// GetLimit returns the Limit field value
func (o *GraphDataResponse) GetLimit() int32 {
	if o == nil {
		var ret int32
		return ret
	}

	return o.Limit
}

// GetLimitOk returns a tuple with the Limit field value
// and a boolean to check if the value has been set.
func (o *GraphDataResponse) GetLimitOk() (*int32, bool) {
	if o == nil {
		return nil, false
	}
	return &o.Limit, true
}

// SetLimit sets field value
func (o *GraphDataResponse) SetLimit(v int32) {
	o.Limit = v
}

func (o GraphDataResponse) MarshalJSON() ([]byte, error) {
	toSerialize,err := o.ToMap()
	if err != nil {
		return []byte{}, err
	}
	return json.Marshal(toSerialize)
}

func (o GraphDataResponse) ToMap() (map[string]interface{}, error) {
	toSerialize := map[string]interface{}{}
	toSerialize["nodes"] = o.Nodes
	toSerialize["edges"] = o.Edges
	toSerialize["table_rows"] = o.TableRows
	toSerialize["total_units"] = o.TotalUnits
	toSerialize["limit"] = o.Limit
	return toSerialize, nil
}

func (o *GraphDataResponse) UnmarshalJSON(data []byte) (err error) {
	// This validates that all required properties are included in the JSON object
	// by unmarshalling the object into a generic map with string keys and checking
	// that every required field exists as a key in the generic map.
	requiredProperties := []string{
		"nodes",
		"edges",
		"table_rows",
		"total_units",
		"limit",
	}

	allProperties := make(map[string]interface{})

	err = json.Unmarshal(data, &allProperties)

	if err != nil {
		return err;
	}

	for _, requiredProperty := range(requiredProperties) {
		if _, exists := allProperties[requiredProperty]; !exists {
			return fmt.Errorf("no value given for required property %v", requiredProperty)
		}
	}

	varGraphDataResponse := _GraphDataResponse{}

	decoder := json.NewDecoder(bytes.NewReader(data))
	decoder.DisallowUnknownFields()
	err = decoder.Decode(&varGraphDataResponse)

	if err != nil {
		return err
	}

	*o = GraphDataResponse(varGraphDataResponse)

	return err
}

type NullableGraphDataResponse struct {
	value *GraphDataResponse
	isSet bool
}

func (v NullableGraphDataResponse) Get() *GraphDataResponse {
	return v.value
}

func (v *NullableGraphDataResponse) Set(val *GraphDataResponse) {
	v.value = val
	v.isSet = true
}

func (v NullableGraphDataResponse) IsSet() bool {
	return v.isSet
}

func (v *NullableGraphDataResponse) Unset() {
	v.value = nil
	v.isSet = false
}

func NewNullableGraphDataResponse(val *GraphDataResponse) *NullableGraphDataResponse {
	return &NullableGraphDataResponse{value: val, isSet: true}
}

func (v NullableGraphDataResponse) MarshalJSON() ([]byte, error) {
	return json.Marshal(v.value)
}

func (v *NullableGraphDataResponse) UnmarshalJSON(src []byte) error {
	v.isSet = true
	return json.Unmarshal(src, &v.value)
}


