/* Hindsight HTTP API HTTP API for Hindsight API version: 0.4.13 */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package hindsight import ( "encoding/json" "bytes" "fmt" ) // checks if the EntityInput type satisfies the MappedNullable interface at compile time var _ MappedNullable = &EntityInput{} // EntityInput Entity to associate with retained content. type EntityInput struct { // The entity name/text Text string `json:"text"` Type NullableString `json:"type,omitempty"` } type _EntityInput EntityInput // NewEntityInput instantiates a new EntityInput object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewEntityInput(text string) *EntityInput { this := EntityInput{} this.Text = text return &this } // NewEntityInputWithDefaults instantiates a new EntityInput object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewEntityInputWithDefaults() *EntityInput { this := EntityInput{} return &this } // GetText returns the Text field value func (o *EntityInput) GetText() string { if o == nil { var ret string return ret } return o.Text } // GetTextOk returns a tuple with the Text field value // and a boolean to check if the value has been set. func (o *EntityInput) GetTextOk() (*string, bool) { if o == nil { return nil, false } return &o.Text, true } // SetText sets field value func (o *EntityInput) SetText(v string) { o.Text = v } // GetType returns the Type field value if set, zero value otherwise (both if not set or set to explicit null). func (o *EntityInput) GetType() string { if o == nil || IsNil(o.Type.Get()) { var ret string return ret } return *o.Type.Get() } // GetTypeOk returns a tuple with the Type field value if set, nil otherwise // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *EntityInput) GetTypeOk() (*string, bool) { if o == nil { return nil, false } return o.Type.Get(), o.Type.IsSet() } // HasType returns a boolean if a field has been set. func (o *EntityInput) HasType() bool { if o != nil && o.Type.IsSet() { return true } return false } // SetType gets a reference to the given NullableString and assigns it to the Type field. func (o *EntityInput) SetType(v string) { o.Type.Set(&v) } // SetTypeNil sets the value for Type to be an explicit nil func (o *EntityInput) SetTypeNil() { o.Type.Set(nil) } // UnsetType ensures that no value is present for Type, not even an explicit nil func (o *EntityInput) UnsetType() { o.Type.Unset() } func (o EntityInput) MarshalJSON() ([]byte, error) { toSerialize,err := o.ToMap() if err != nil { return []byte{}, err } return json.Marshal(toSerialize) } func (o EntityInput) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} toSerialize["text"] = o.Text if o.Type.IsSet() { toSerialize["type"] = o.Type.Get() } return toSerialize, nil } func (o *EntityInput) UnmarshalJSON(data []byte) (err error) { // This validates that all required properties are included in the JSON object // by unmarshalling the object into a generic map with string keys and checking // that every required field exists as a key in the generic map. requiredProperties := []string{ "text", } allProperties := make(map[string]interface{}) err = json.Unmarshal(data, &allProperties) if err != nil { return err; } for _, requiredProperty := range(requiredProperties) { if _, exists := allProperties[requiredProperty]; !exists { return fmt.Errorf("no value given for required property %v", requiredProperty) } } varEntityInput := _EntityInput{} decoder := json.NewDecoder(bytes.NewReader(data)) decoder.DisallowUnknownFields() err = decoder.Decode(&varEntityInput) if err != nil { return err } *o = EntityInput(varEntityInput) return err } type NullableEntityInput struct { value *EntityInput isSet bool } func (v NullableEntityInput) Get() *EntityInput { return v.value } func (v *NullableEntityInput) Set(val *EntityInput) { v.value = val v.isSet = true } func (v NullableEntityInput) IsSet() bool { return v.isSet } func (v *NullableEntityInput) Unset() { v.value = nil v.isSet = false } func NewNullableEntityInput(val *EntityInput) *NullableEntityInput { return &NullableEntityInput{value: val, isSet: true} } func (v NullableEntityInput) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableEntityInput) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }