fleet-memory/hindsight-clients/go/model_entity_input.go
Nicolò Boschi 144e4c49d1 Release v0.4.15
- Update version to 0.4.15 in all components
- Regenerate OpenAPI spec and client SDKs
- Python packages: hindsight-api, hindsight-dev, hindsight-all, hindsight-litellm, hindsight-crewai, hindsight-pydantic-ai, hindsight-embed
- Python client: hindsight-clients/python
- TypeScript client: hindsight-clients/typescript
- Rust CLI: hindsight-cli
- Control Plane: hindsight-control-plane
- OpenClaw integration: hindsight-integrations/openclaw
- AI SDK integration: hindsight-integrations/ai-sdk
- Chat SDK integration: hindsight-integrations/chat
- Helm chart
- Sync documentation to version-0.4
2026-03-03 15:03:42 +01:00

205 lines
4.8 KiB
Go

/*
Hindsight HTTP API
HTTP API for Hindsight
API version: 0.4.15
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package hindsight
import (
"encoding/json"
"bytes"
"fmt"
)
// checks if the EntityInput type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &EntityInput{}
// EntityInput Entity to associate with retained content.
type EntityInput struct {
// The entity name/text
Text string `json:"text"`
Type NullableString `json:"type,omitempty"`
}
type _EntityInput EntityInput
// NewEntityInput instantiates a new EntityInput object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewEntityInput(text string) *EntityInput {
this := EntityInput{}
this.Text = text
return &this
}
// NewEntityInputWithDefaults instantiates a new EntityInput object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewEntityInputWithDefaults() *EntityInput {
this := EntityInput{}
return &this
}
// GetText returns the Text field value
func (o *EntityInput) GetText() string {
if o == nil {
var ret string
return ret
}
return o.Text
}
// GetTextOk returns a tuple with the Text field value
// and a boolean to check if the value has been set.
func (o *EntityInput) GetTextOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Text, true
}
// SetText sets field value
func (o *EntityInput) SetText(v string) {
o.Text = v
}
// GetType returns the Type field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *EntityInput) GetType() string {
if o == nil || IsNil(o.Type.Get()) {
var ret string
return ret
}
return *o.Type.Get()
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *EntityInput) GetTypeOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Type.Get(), o.Type.IsSet()
}
// HasType returns a boolean if a field has been set.
func (o *EntityInput) HasType() bool {
if o != nil && o.Type.IsSet() {
return true
}
return false
}
// SetType gets a reference to the given NullableString and assigns it to the Type field.
func (o *EntityInput) SetType(v string) {
o.Type.Set(&v)
}
// SetTypeNil sets the value for Type to be an explicit nil
func (o *EntityInput) SetTypeNil() {
o.Type.Set(nil)
}
// UnsetType ensures that no value is present for Type, not even an explicit nil
func (o *EntityInput) UnsetType() {
o.Type.Unset()
}
func (o EntityInput) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o EntityInput) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["text"] = o.Text
if o.Type.IsSet() {
toSerialize["type"] = o.Type.Get()
}
return toSerialize, nil
}
func (o *EntityInput) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"text",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err;
}
for _, requiredProperty := range(requiredProperties) {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varEntityInput := _EntityInput{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varEntityInput)
if err != nil {
return err
}
*o = EntityInput(varEntityInput)
return err
}
type NullableEntityInput struct {
value *EntityInput
isSet bool
}
func (v NullableEntityInput) Get() *EntityInput {
return v.value
}
func (v *NullableEntityInput) Set(val *EntityInput) {
v.value = val
v.isSet = true
}
func (v NullableEntityInput) IsSet() bool {
return v.isSet
}
func (v *NullableEntityInput) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableEntityInput(val *EntityInput) *NullableEntityInput {
return &NullableEntityInput{value: val, isSet: true}
}
func (v NullableEntityInput) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableEntityInput) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}