fleet-memory/memory/entity_resolver.py
Nicolò Boschi 42260c29f7 think feat
2025-11-03 18:43:21 +01:00

580 lines
21 KiB
Python

"""
Entity extraction and resolution for memory system.
Uses spaCy for entity extraction and implements resolution logic
to disambiguate entities across memory units.
"""
import asyncpg
from typing import List, Dict, Optional, Set
from difflib import SequenceMatcher
from datetime import datetime, timezone
# Load spaCy model (singleton)
_nlp = None
class EntityResolver:
"""
Resolves entities to canonical IDs with disambiguation.
"""
def __init__(self, pool: asyncpg.Pool):
"""
Initialize entity resolver.
Args:
pool: asyncpg connection pool
"""
self.pool = pool
async def resolve_entities_batch(
self,
agent_id: str,
entities_data: List[Dict],
context: str,
unit_event_date,
conn=None,
) -> List[str]:
"""
Resolve multiple entities in batch (MUCH faster than sequential).
Groups entities by type, queries candidates in bulk, and resolves
all entities with minimal DB queries.
Args:
agent_id: Agent ID
entities_data: List of dicts with 'text', 'type', 'nearby_entities'
context: Context where entities appear
unit_event_date: When this unit was created
conn: Optional connection to use (if None, acquires from pool)
Returns:
List of entity IDs in same order as input
"""
if not entities_data:
return []
if conn is None:
async with self.pool.acquire() as conn:
return await self._resolve_entities_batch_impl(conn, agent_id, entities_data, context, unit_event_date)
else:
return await self._resolve_entities_batch_impl(conn, agent_id, entities_data, context, unit_event_date)
async def _resolve_entities_batch_impl(self, conn, agent_id: str, entities_data: List[Dict], context: str, unit_event_date) -> List[str]:
import time
start = time.time()
# Group entities by type for efficient querying
entities_by_type = {}
for idx, entity_data in enumerate(entities_data):
entity_type = entity_data['type']
if entity_type not in entities_by_type:
entities_by_type[entity_type] = []
entities_by_type[entity_type].append((idx, entity_data))
# Query ALL candidates for each type in batch
all_candidates = {} # Maps (entity_type, entity_text) -> list of candidates
for entity_type, entities_list in entities_by_type.items():
# Extract unique entity texts for this type
entity_texts = list(set(e[1]['text'] for e in entities_list))
# Query candidates for all texts at once
type_candidates = await conn.fetch(
"""
SELECT canonical_name, id, metadata, last_seen, mention_count
FROM entities
WHERE agent_id = $1 AND entity_type = $2
""",
agent_id, entity_type
)
# Filter candidates in memory (faster than complex SQL for small datasets)
for entity_text in entity_texts:
matching = []
entity_text_lower = entity_text.lower()
for row in type_candidates:
canonical_name = row['canonical_name']
ent_id = row['id']
metadata = row['metadata']
last_seen = row['last_seen']
mention_count = row['mention_count']
canonical_lower = canonical_name.lower()
# Same matching logic as before
if (entity_text_lower == canonical_lower or
entity_text_lower in canonical_lower or
canonical_lower in entity_text_lower):
matching.append((ent_id, canonical_name, metadata, last_seen, mention_count))
all_candidates[(entity_type, entity_text)] = matching
# Resolve each entity using pre-fetched candidates
entity_ids = [None] * len(entities_data)
entities_to_update = [] # (entity_id, unit_event_date)
entities_to_create = [] # (idx, entity_data)
for idx, entity_data in enumerate(entities_data):
entity_text = entity_data['text']
entity_type = entity_data['type']
nearby_entities = entity_data.get('nearby_entities', [])
candidates = all_candidates.get((entity_type, entity_text), [])
if not candidates:
# Will create new entity
entities_to_create.append((idx, entity_data))
continue
# Score candidates (same logic as before but with pre-fetched data)
best_candidate = None
best_score = 0.0
best_name_similarity = 0.0
nearby_entity_set = {e['text'].lower() for e in nearby_entities if e['text'] != entity_text}
for candidate_id, canonical_name, metadata, last_seen, mention_count in candidates:
score = 0.0
# Name similarity
name_similarity = SequenceMatcher(
None,
entity_text.lower(),
canonical_name.lower()
).ratio()
score += name_similarity * 0.5
# Temporal proximity
if last_seen:
days_diff = abs((unit_event_date - last_seen).total_seconds() / 86400)
if days_diff < 7:
temporal_score = max(0, 1.0 - (days_diff / 7))
score += temporal_score * 0.2
if score > best_score:
best_score = score
best_candidate = candidate_id
best_name_similarity = name_similarity
# Apply threshold
threshold = 0.4 if entity_type == 'PERSON' and best_name_similarity >= 0.95 else 0.6
if best_score > threshold:
entity_ids[idx] = best_candidate
entities_to_update.append((best_candidate, unit_event_date))
else:
entities_to_create.append((idx, entity_data))
# Batch update existing entities
if entities_to_update:
await conn.executemany(
"""
UPDATE entities SET
mention_count = mention_count + 1,
last_seen = $2
WHERE id = $1::uuid
""",
entities_to_update
)
# Batch create new entities using multi-row VALUES
if entities_to_create:
import logging
logger = logging.getLogger(__name__)
create_start = time.time()
# Build multi-row VALUES statement
# VALUES ($1, $2, ...), ($N+1, $N+2, ...), ...
values_clauses = []
params = []
param_idx = 1
for idx, entity_data in entities_to_create:
values_clauses.append(f"(${param_idx}, ${param_idx+1}, ${param_idx+2}, ${param_idx+3}, ${param_idx+4}, ${param_idx+5})")
params.extend([
agent_id,
entity_data['text'],
entity_data['type'],
unit_event_date,
unit_event_date,
1
])
param_idx += 6
# Single INSERT with multiple VALUES rows
query = f"""
INSERT INTO entities (agent_id, canonical_name, entity_type, first_seen, last_seen, mention_count)
VALUES {', '.join(values_clauses)}
RETURNING id
"""
created_rows = await conn.fetch(query, *params)
# Map created IDs back to original indices
for i, (idx, entity_data) in enumerate(entities_to_create):
entity_ids[idx] = created_rows[i]['id']
logger.info(f" [6.2.2.X] Batch created {len(entities_to_create)} new entities in {time.time() - create_start:.3f}s")
return entity_ids
async def resolve_entity(
self,
agent_id: str,
entity_text: str,
entity_type: str,
context: str,
nearby_entities: List[Dict],
unit_event_date,
) -> str:
"""
Resolve an entity to a canonical entity ID.
Args:
agent_id: Agent ID (entities are scoped to agents)
entity_text: Entity text ("Alice", "Google", etc.)
entity_type: Entity type (PERSON, ORG, etc.)
context: Context where entity appears
nearby_entities: Other entities in the same unit
unit_event_date: When this unit was created
Returns:
Entity ID (creates new entity if needed)
"""
async with self.pool.acquire() as conn:
# Find candidate entities with same type and similar name
candidates = await conn.fetch(
"""
SELECT id, canonical_name, metadata, last_seen
FROM entities
WHERE agent_id = $1
AND entity_type = $2
AND (
canonical_name ILIKE $3
OR canonical_name ILIKE $4
OR $3 ILIKE canonical_name || '%%'
)
ORDER BY mention_count DESC
""",
agent_id, entity_type, entity_text, f"%{entity_text}%"
)
if not candidates:
# New entity - create it
return await self._create_entity(
conn, agent_id, entity_text, entity_type, unit_event_date
)
# Score candidates based on:
# 1. Name similarity
# 2. Context overlap (TODO: could use embeddings)
# 3. Co-occurring entities
# 4. Temporal proximity
best_candidate = None
best_score = 0.0
best_name_similarity = 0.0
nearby_entity_set = {e['text'].lower() for e in nearby_entities if e['text'] != entity_text}
for row in candidates:
candidate_id = row['id']
canonical_name = row['canonical_name']
metadata = row['metadata']
last_seen = row['last_seen']
score = 0.0
# 1. Name similarity (0-1)
name_similarity = SequenceMatcher(
None,
entity_text.lower(),
canonical_name.lower()
).ratio()
score += name_similarity * 0.5
# 2. Co-occurring entities (0-0.5)
# Get entities that co-occurred with this candidate before
# Use the materialized co-occurrence cache for fast lookup
co_entity_rows = await conn.fetch(
"""
SELECT e.canonical_name, ec.cooccurrence_count
FROM entity_cooccurrences ec
JOIN entities e ON (
CASE
WHEN ec.entity_id_1 = $1 THEN ec.entity_id_2
WHEN ec.entity_id_2 = $1 THEN ec.entity_id_1
END = e.id
)
WHERE ec.entity_id_1 = $1 OR ec.entity_id_2 = $1
""",
candidate_id
)
co_entities = {r['canonical_name'].lower() for r in co_entity_rows}
# Check overlap with nearby entities
overlap = len(nearby_entity_set & co_entities)
if nearby_entity_set:
co_entity_score = overlap / len(nearby_entity_set)
score += co_entity_score * 0.3
# 3. Temporal proximity (0-0.2)
if last_seen:
days_diff = abs((unit_event_date - last_seen).total_seconds() / 86400)
if days_diff < 7: # Within a week
temporal_score = max(0, 1.0 - (days_diff / 7))
score += temporal_score * 0.2
if score > best_score:
best_score = score
best_candidate = candidate_id
best_name_similarity = name_similarity
# Threshold for considering it the same entity
# For PERSON entities with exact name match, use lower threshold
threshold = 0.4 if entity_type == 'PERSON' and best_name_similarity >= 0.95 else 0.6
if best_score > threshold:
# Update entity
await conn.execute(
"""
UPDATE entities
SET mention_count = mention_count + 1,
last_seen = $1
WHERE id = $2
""",
unit_event_date, best_candidate
)
return best_candidate
else:
# Not confident - create new entity
return await self._create_entity(
conn, agent_id, entity_text, entity_type, unit_event_date
)
async def _create_entity(
self,
conn,
agent_id: str,
entity_text: str,
entity_type: str,
event_date,
) -> str:
"""
Create a new entity.
Args:
conn: Database connection
agent_id: Agent ID
entity_text: Entity text
entity_type: Entity type
event_date: When first seen
Returns:
Entity ID
"""
entity_id = await conn.fetchval(
"""
INSERT INTO entities (agent_id, canonical_name, entity_type, first_seen, last_seen, mention_count)
VALUES ($1, $2, $3, $4, $5, 1)
RETURNING id
""",
agent_id, entity_text, entity_type, event_date, event_date
)
return entity_id
async def link_unit_to_entity(self, unit_id: str, entity_id: str):
"""
Link a memory unit to an entity.
Also updates co-occurrence cache with other entities in the same unit.
Args:
unit_id: Memory unit ID
entity_id: Entity ID
"""
async with self.pool.acquire() as conn:
# Insert unit-entity link
await conn.execute(
"""
INSERT INTO unit_entities (unit_id, entity_id)
VALUES ($1, $2)
ON CONFLICT DO NOTHING
""",
unit_id, entity_id
)
# Update co-occurrence cache: find other entities in this unit
rows = await conn.fetch(
"""
SELECT entity_id
FROM unit_entities
WHERE unit_id = $1 AND entity_id != $2
""",
unit_id, entity_id
)
other_entities = [row['entity_id'] for row in rows]
# Update co-occurrences for each pair
for other_entity_id in other_entities:
await self._update_cooccurrence(conn, entity_id, other_entity_id)
async def _update_cooccurrence(self, conn, entity_id_1: str, entity_id_2: str):
"""
Update the co-occurrence cache for two entities.
Uses CHECK constraint ordering (entity_id_1 < entity_id_2) to avoid duplicates.
Args:
conn: Database connection
entity_id_1: First entity ID
entity_id_2: Second entity ID
"""
# Ensure consistent ordering (smaller UUID first)
if entity_id_1 > entity_id_2:
entity_id_1, entity_id_2 = entity_id_2, entity_id_1
await conn.execute(
"""
INSERT INTO entity_cooccurrences (entity_id_1, entity_id_2, cooccurrence_count, last_cooccurred)
VALUES ($1, $2, 1, NOW())
ON CONFLICT (entity_id_1, entity_id_2)
DO UPDATE SET
cooccurrence_count = entity_cooccurrences.cooccurrence_count + 1,
last_cooccurred = NOW()
""",
entity_id_1, entity_id_2
)
async def link_units_to_entities_batch(self, unit_entity_pairs: List[tuple[str, str]], conn=None):
"""
Link multiple memory units to entities in batch (MUCH faster than sequential).
Also updates co-occurrence cache for entities that appear in the same unit.
Args:
unit_entity_pairs: List of (unit_id, entity_id) tuples
conn: Optional connection to use (if None, acquires from pool)
"""
if not unit_entity_pairs:
return
if conn is None:
async with self.pool.acquire() as conn:
return await self._link_units_to_entities_batch_impl(conn, unit_entity_pairs)
else:
return await self._link_units_to_entities_batch_impl(conn, unit_entity_pairs)
async def _link_units_to_entities_batch_impl(self, conn, unit_entity_pairs: List[tuple[str, str]]):
# Batch insert all unit-entity links
await conn.executemany(
"""
INSERT INTO unit_entities (unit_id, entity_id)
VALUES ($1, $2)
ON CONFLICT DO NOTHING
""",
unit_entity_pairs
)
# Build map of unit -> entities for co-occurrence calculation
# Use sets to avoid duplicate entities in the same unit
unit_to_entities = {}
for unit_id, entity_id in unit_entity_pairs:
if unit_id not in unit_to_entities:
unit_to_entities[unit_id] = set()
unit_to_entities[unit_id].add(entity_id)
# Update co-occurrences for all pairs in each unit
cooccurrence_pairs = set() # Use set to avoid duplicates
for unit_id, entity_ids in unit_to_entities.items():
entity_list = list(entity_ids) # Convert set to list for iteration
# For each pair of entities in this unit, create co-occurrence
for i, entity_id_1 in enumerate(entity_list):
for entity_id_2 in entity_list[i+1:]:
# Skip if same entity (shouldn't happen with set, but be safe)
if entity_id_1 == entity_id_2:
continue
# Ensure consistent ordering (entity_id_1 < entity_id_2)
if entity_id_1 > entity_id_2:
entity_id_1, entity_id_2 = entity_id_2, entity_id_1
cooccurrence_pairs.add((entity_id_1, entity_id_2))
# Batch update co-occurrences
if cooccurrence_pairs:
now = datetime.now(timezone.utc)
await conn.executemany(
"""
INSERT INTO entity_cooccurrences (entity_id_1, entity_id_2, cooccurrence_count, last_cooccurred)
VALUES ($1, $2, $3, $4)
ON CONFLICT (entity_id_1, entity_id_2)
DO UPDATE SET
cooccurrence_count = entity_cooccurrences.cooccurrence_count + 1,
last_cooccurred = EXCLUDED.last_cooccurred
""",
[(e1, e2, 1, now) for e1, e2 in cooccurrence_pairs]
)
async def get_units_by_entity(self, entity_id: str, limit: int = 100) -> List[str]:
"""
Get all units that mention an entity.
Args:
entity_id: Entity ID
limit: Max results
Returns:
List of unit IDs
"""
async with self.pool.acquire() as conn:
rows = await conn.fetch(
"""
SELECT unit_id
FROM unit_entities
WHERE entity_id = $1
ORDER BY unit_id
LIMIT $2
""",
entity_id, limit
)
return [row['unit_id'] for row in rows]
async def get_entity_by_text(
self,
agent_id: str,
entity_text: str,
entity_type: Optional[str] = None
) -> Optional[str]:
"""
Find an entity by text (for query resolution).
Args:
agent_id: Agent ID
entity_text: Entity text to search for
entity_type: Optional entity type filter
Returns:
Entity ID if found, None otherwise
"""
async with self.pool.acquire() as conn:
if entity_type:
row = await conn.fetchrow(
"""
SELECT id FROM entities
WHERE agent_id = $1
AND entity_type = $2
AND canonical_name ILIKE $3
ORDER BY mention_count DESC
LIMIT 1
""",
agent_id, entity_type, entity_text
)
else:
row = await conn.fetchrow(
"""
SELECT id FROM entities
WHERE agent_id = $1
AND canonical_name ILIKE $2
ORDER BY mention_count DESC
LIMIT 1
""",
agent_id, entity_text
)
return row['id'] if row else None