fleet-memory/hindsight-clients/go/model_entity_input.go
Nicolò Boschi 6e30980add
feat: use official go generator for Go client (#377)
* ci: add Go client integration tests

Add test-go-client job to CI workflow following the same pattern as
Python, TypeScript, and Rust client tests. The job:
- Sets up Go 1.23 with dependency caching
- Starts the Hindsight API server
- Runs integration tests using the 'integration' build tag
- Displays server logs on failure

The integration tests (hindsight-clients/go/integration_test.go) cover
all core operations: retain, recall, reflect, bank management, and
end-to-end workflows.

* Move Go cookbook content to hindsight-cookbook repo

Removes Go-specific cookbook content that was added in PR #375:
- applications/go-memory-service.md
- recipes/go-quickstart.md
- recipes/go-concurrent-pipeline.md

These have been moved to the hindsight-cookbook repository where
cookbook content should live per project conventions.

* feat(go): add CI test for Go client and patch for ogen null handling

- Add test-go-client job to GitHub Actions CI workflow
- Create post-generation patch script (patch-ogen.sh) to fix ogen's
  handling of null values in optional string fields
- Patch OptString.Decode() to check jx.Next() type before decoding,
  properly handling explicit null in JSON responses

The patch ensures generated code persists across regenerations and
handles the Hindsight API's nullable optional fields correctly.

Fixes: Go client integration tests for retain and bank operations
Note: Some tests still fail for nullable arrays/objects - those
require additional patches for other Opt* types.

* feat: use official go generator for Go client

* feat: use official go generator for Go client

* ci fixes

* chore: sync Go client with latest OpenAPI spec

- Add model_child_operation_status.go (new model)
- Update model_operation_status_response.go with child operations
- Update go.mod/go.sum dependencies
- Update api/openapi.yaml
2026-02-16 14:04:12 +01:00

205 lines
4.8 KiB
Go

/*
Hindsight HTTP API
HTTP API for Hindsight
API version: 0.4.11
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package hindsight
import (
"encoding/json"
"bytes"
"fmt"
)
// checks if the EntityInput type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &EntityInput{}
// EntityInput Entity to associate with retained content.
type EntityInput struct {
// The entity name/text
Text string `json:"text"`
Type NullableString `json:"type,omitempty"`
}
type _EntityInput EntityInput
// NewEntityInput instantiates a new EntityInput object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewEntityInput(text string) *EntityInput {
this := EntityInput{}
this.Text = text
return &this
}
// NewEntityInputWithDefaults instantiates a new EntityInput object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewEntityInputWithDefaults() *EntityInput {
this := EntityInput{}
return &this
}
// GetText returns the Text field value
func (o *EntityInput) GetText() string {
if o == nil {
var ret string
return ret
}
return o.Text
}
// GetTextOk returns a tuple with the Text field value
// and a boolean to check if the value has been set.
func (o *EntityInput) GetTextOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Text, true
}
// SetText sets field value
func (o *EntityInput) SetText(v string) {
o.Text = v
}
// GetType returns the Type field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *EntityInput) GetType() string {
if o == nil || IsNil(o.Type.Get()) {
var ret string
return ret
}
return *o.Type.Get()
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *EntityInput) GetTypeOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Type.Get(), o.Type.IsSet()
}
// HasType returns a boolean if a field has been set.
func (o *EntityInput) HasType() bool {
if o != nil && o.Type.IsSet() {
return true
}
return false
}
// SetType gets a reference to the given NullableString and assigns it to the Type field.
func (o *EntityInput) SetType(v string) {
o.Type.Set(&v)
}
// SetTypeNil sets the value for Type to be an explicit nil
func (o *EntityInput) SetTypeNil() {
o.Type.Set(nil)
}
// UnsetType ensures that no value is present for Type, not even an explicit nil
func (o *EntityInput) UnsetType() {
o.Type.Unset()
}
func (o EntityInput) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o EntityInput) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["text"] = o.Text
if o.Type.IsSet() {
toSerialize["type"] = o.Type.Get()
}
return toSerialize, nil
}
func (o *EntityInput) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"text",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err;
}
for _, requiredProperty := range(requiredProperties) {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varEntityInput := _EntityInput{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varEntityInput)
if err != nil {
return err
}
*o = EntityInput(varEntityInput)
return err
}
type NullableEntityInput struct {
value *EntityInput
isSet bool
}
func (v NullableEntityInput) Get() *EntityInput {
return v.value
}
func (v *NullableEntityInput) Set(val *EntityInput) {
v.value = val
v.isSet = true
}
func (v NullableEntityInput) IsSet() bool {
return v.isSet
}
func (v *NullableEntityInput) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableEntityInput(val *EntityInput) *NullableEntityInput {
return &NullableEntityInput{value: val, isSet: true}
}
func (v NullableEntityInput) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableEntityInput) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}