- Update version to 0.4.22 in all components - Regenerate OpenAPI spec and client SDKs - Python packages: hindsight-api, hindsight-dev, hindsight-all, hindsight-embed - Python client: hindsight-clients/python - TypeScript client: hindsight-clients/typescript - Rust CLI: hindsight-cli - Control Plane: hindsight-control-plane - Helm chart - Sync documentation to version-0.4
270 lines
6.5 KiB
Go
270 lines
6.5 KiB
Go
/*
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Hindsight HTTP API
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HTTP API for Hindsight
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API version: 0.4.22
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package hindsight
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import (
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"encoding/json"
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"bytes"
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"fmt"
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)
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// checks if the GraphDataResponse type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &GraphDataResponse{}
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// GraphDataResponse Response model for graph data endpoint.
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type GraphDataResponse struct {
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Nodes []map[string]interface{} `json:"nodes"`
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Edges []map[string]interface{} `json:"edges"`
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TableRows []map[string]interface{} `json:"table_rows"`
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TotalUnits int32 `json:"total_units"`
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Limit int32 `json:"limit"`
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}
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type _GraphDataResponse GraphDataResponse
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// NewGraphDataResponse instantiates a new GraphDataResponse object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewGraphDataResponse(nodes []map[string]interface{}, edges []map[string]interface{}, tableRows []map[string]interface{}, totalUnits int32, limit int32) *GraphDataResponse {
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this := GraphDataResponse{}
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this.Nodes = nodes
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this.Edges = edges
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this.TableRows = tableRows
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this.TotalUnits = totalUnits
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this.Limit = limit
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return &this
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}
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// NewGraphDataResponseWithDefaults instantiates a new GraphDataResponse object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewGraphDataResponseWithDefaults() *GraphDataResponse {
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this := GraphDataResponse{}
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return &this
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}
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// GetNodes returns the Nodes field value
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func (o *GraphDataResponse) GetNodes() []map[string]interface{} {
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if o == nil {
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var ret []map[string]interface{}
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return ret
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}
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return o.Nodes
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}
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// GetNodesOk returns a tuple with the Nodes field value
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// and a boolean to check if the value has been set.
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func (o *GraphDataResponse) GetNodesOk() ([]map[string]interface{}, bool) {
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if o == nil {
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return nil, false
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}
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return o.Nodes, true
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}
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// SetNodes sets field value
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func (o *GraphDataResponse) SetNodes(v []map[string]interface{}) {
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o.Nodes = v
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}
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// GetEdges returns the Edges field value
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func (o *GraphDataResponse) GetEdges() []map[string]interface{} {
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if o == nil {
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var ret []map[string]interface{}
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return ret
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}
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return o.Edges
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}
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// GetEdgesOk returns a tuple with the Edges field value
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// and a boolean to check if the value has been set.
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func (o *GraphDataResponse) GetEdgesOk() ([]map[string]interface{}, bool) {
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if o == nil {
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return nil, false
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}
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return o.Edges, true
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}
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// SetEdges sets field value
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func (o *GraphDataResponse) SetEdges(v []map[string]interface{}) {
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o.Edges = v
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}
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// GetTableRows returns the TableRows field value
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func (o *GraphDataResponse) GetTableRows() []map[string]interface{} {
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if o == nil {
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var ret []map[string]interface{}
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return ret
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}
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return o.TableRows
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}
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// GetTableRowsOk returns a tuple with the TableRows field value
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// and a boolean to check if the value has been set.
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func (o *GraphDataResponse) GetTableRowsOk() ([]map[string]interface{}, bool) {
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if o == nil {
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return nil, false
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}
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return o.TableRows, true
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}
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// SetTableRows sets field value
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func (o *GraphDataResponse) SetTableRows(v []map[string]interface{}) {
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o.TableRows = v
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}
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// GetTotalUnits returns the TotalUnits field value
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func (o *GraphDataResponse) GetTotalUnits() int32 {
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if o == nil {
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var ret int32
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return ret
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}
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return o.TotalUnits
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}
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// GetTotalUnitsOk returns a tuple with the TotalUnits field value
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// and a boolean to check if the value has been set.
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func (o *GraphDataResponse) GetTotalUnitsOk() (*int32, bool) {
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if o == nil {
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return nil, false
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}
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return &o.TotalUnits, true
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}
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// SetTotalUnits sets field value
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func (o *GraphDataResponse) SetTotalUnits(v int32) {
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o.TotalUnits = v
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}
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// GetLimit returns the Limit field value
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func (o *GraphDataResponse) GetLimit() int32 {
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if o == nil {
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var ret int32
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return ret
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}
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return o.Limit
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}
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// GetLimitOk returns a tuple with the Limit field value
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// and a boolean to check if the value has been set.
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func (o *GraphDataResponse) GetLimitOk() (*int32, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Limit, true
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}
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// SetLimit sets field value
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func (o *GraphDataResponse) SetLimit(v int32) {
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o.Limit = v
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}
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func (o GraphDataResponse) MarshalJSON() ([]byte, error) {
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toSerialize,err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o GraphDataResponse) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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toSerialize["nodes"] = o.Nodes
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toSerialize["edges"] = o.Edges
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toSerialize["table_rows"] = o.TableRows
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toSerialize["total_units"] = o.TotalUnits
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toSerialize["limit"] = o.Limit
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return toSerialize, nil
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}
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func (o *GraphDataResponse) UnmarshalJSON(data []byte) (err error) {
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// This validates that all required properties are included in the JSON object
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// by unmarshalling the object into a generic map with string keys and checking
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// that every required field exists as a key in the generic map.
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requiredProperties := []string{
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"nodes",
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"edges",
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"table_rows",
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"total_units",
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"limit",
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}
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allProperties := make(map[string]interface{})
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err = json.Unmarshal(data, &allProperties)
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if err != nil {
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return err;
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}
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for _, requiredProperty := range(requiredProperties) {
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if _, exists := allProperties[requiredProperty]; !exists {
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return fmt.Errorf("no value given for required property %v", requiredProperty)
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}
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}
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varGraphDataResponse := _GraphDataResponse{}
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decoder := json.NewDecoder(bytes.NewReader(data))
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decoder.DisallowUnknownFields()
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err = decoder.Decode(&varGraphDataResponse)
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if err != nil {
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return err
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}
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*o = GraphDataResponse(varGraphDataResponse)
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return err
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}
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type NullableGraphDataResponse struct {
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value *GraphDataResponse
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isSet bool
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}
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func (v NullableGraphDataResponse) Get() *GraphDataResponse {
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return v.value
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}
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func (v *NullableGraphDataResponse) Set(val *GraphDataResponse) {
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v.value = val
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v.isSet = true
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}
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func (v NullableGraphDataResponse) IsSet() bool {
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return v.isSet
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}
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func (v *NullableGraphDataResponse) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableGraphDataResponse(val *GraphDataResponse) *NullableGraphDataResponse {
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return &NullableGraphDataResponse{value: val, isSet: true}
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}
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func (v NullableGraphDataResponse) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableGraphDataResponse) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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