fleet-memory/hindsight-clients/go/model_recall_response.go
Nicolò Boschi 0727f2d069 Release v0.4.19
- Update version to 0.4.19 in all components
- Regenerate OpenAPI spec and client SDKs
- Python packages: hindsight-api, hindsight-dev, hindsight-all, hindsight-litellm, hindsight-crewai, hindsight-pydantic-ai, hindsight-hermes, hindsight-agno, hindsight-embed
- Python client: hindsight-clients/python
- TypeScript client: hindsight-clients/typescript
- Rust CLI: hindsight-cli
- Control Plane: hindsight-control-plane
- OpenClaw integration: hindsight-integrations/openclaw
- AI SDK integration: hindsight-integrations/ai-sdk
- Chat SDK integration: hindsight-integrations/chat
- Helm chart
- Sync documentation to version-0.4
2026-03-18 14:29:15 +01:00

306 lines
8.2 KiB
Go

/*
Hindsight HTTP API
HTTP API for Hindsight
API version: 0.4.19
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package hindsight
import (
"encoding/json"
"bytes"
"fmt"
)
// checks if the RecallResponse type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &RecallResponse{}
// RecallResponse Response model for recall endpoints.
type RecallResponse struct {
Results []RecallResult `json:"results"`
Trace map[string]interface{} `json:"trace,omitempty"`
Entities map[string]EntityStateResponse `json:"entities,omitempty"`
Chunks map[string]ChunkData `json:"chunks,omitempty"`
SourceFacts map[string]RecallResult `json:"source_facts,omitempty"`
}
type _RecallResponse RecallResponse
// NewRecallResponse instantiates a new RecallResponse object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewRecallResponse(results []RecallResult) *RecallResponse {
this := RecallResponse{}
this.Results = results
return &this
}
// NewRecallResponseWithDefaults instantiates a new RecallResponse object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewRecallResponseWithDefaults() *RecallResponse {
this := RecallResponse{}
return &this
}
// GetResults returns the Results field value
func (o *RecallResponse) GetResults() []RecallResult {
if o == nil {
var ret []RecallResult
return ret
}
return o.Results
}
// GetResultsOk returns a tuple with the Results field value
// and a boolean to check if the value has been set.
func (o *RecallResponse) GetResultsOk() ([]RecallResult, bool) {
if o == nil {
return nil, false
}
return o.Results, true
}
// SetResults sets field value
func (o *RecallResponse) SetResults(v []RecallResult) {
o.Results = v
}
// GetTrace returns the Trace field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *RecallResponse) GetTrace() map[string]interface{} {
if o == nil {
var ret map[string]interface{}
return ret
}
return o.Trace
}
// GetTraceOk returns a tuple with the Trace field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *RecallResponse) GetTraceOk() (map[string]interface{}, bool) {
if o == nil || IsNil(o.Trace) {
return map[string]interface{}{}, false
}
return o.Trace, true
}
// HasTrace returns a boolean if a field has been set.
func (o *RecallResponse) HasTrace() bool {
if o != nil && !IsNil(o.Trace) {
return true
}
return false
}
// SetTrace gets a reference to the given map[string]interface{} and assigns it to the Trace field.
func (o *RecallResponse) SetTrace(v map[string]interface{}) {
o.Trace = v
}
// GetEntities returns the Entities field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *RecallResponse) GetEntities() map[string]EntityStateResponse {
if o == nil {
var ret map[string]EntityStateResponse
return ret
}
return o.Entities
}
// GetEntitiesOk returns a tuple with the Entities field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *RecallResponse) GetEntitiesOk() (map[string]EntityStateResponse, bool) {
if o == nil || IsNil(o.Entities) {
return map[string]EntityStateResponse{}, false
}
return o.Entities, true
}
// HasEntities returns a boolean if a field has been set.
func (o *RecallResponse) HasEntities() bool {
if o != nil && !IsNil(o.Entities) {
return true
}
return false
}
// SetEntities gets a reference to the given map[string]EntityStateResponse and assigns it to the Entities field.
func (o *RecallResponse) SetEntities(v map[string]EntityStateResponse) {
o.Entities = v
}
// GetChunks returns the Chunks field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *RecallResponse) GetChunks() map[string]ChunkData {
if o == nil {
var ret map[string]ChunkData
return ret
}
return o.Chunks
}
// GetChunksOk returns a tuple with the Chunks field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *RecallResponse) GetChunksOk() (map[string]ChunkData, bool) {
if o == nil || IsNil(o.Chunks) {
return map[string]ChunkData{}, false
}
return o.Chunks, true
}
// HasChunks returns a boolean if a field has been set.
func (o *RecallResponse) HasChunks() bool {
if o != nil && !IsNil(o.Chunks) {
return true
}
return false
}
// SetChunks gets a reference to the given map[string]ChunkData and assigns it to the Chunks field.
func (o *RecallResponse) SetChunks(v map[string]ChunkData) {
o.Chunks = v
}
// GetSourceFacts returns the SourceFacts field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *RecallResponse) GetSourceFacts() map[string]RecallResult {
if o == nil {
var ret map[string]RecallResult
return ret
}
return o.SourceFacts
}
// GetSourceFactsOk returns a tuple with the SourceFacts field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *RecallResponse) GetSourceFactsOk() (map[string]RecallResult, bool) {
if o == nil || IsNil(o.SourceFacts) {
return map[string]RecallResult{}, false
}
return o.SourceFacts, true
}
// HasSourceFacts returns a boolean if a field has been set.
func (o *RecallResponse) HasSourceFacts() bool {
if o != nil && !IsNil(o.SourceFacts) {
return true
}
return false
}
// SetSourceFacts gets a reference to the given map[string]RecallResult and assigns it to the SourceFacts field.
func (o *RecallResponse) SetSourceFacts(v map[string]RecallResult) {
o.SourceFacts = v
}
func (o RecallResponse) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o RecallResponse) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["results"] = o.Results
if o.Trace != nil {
toSerialize["trace"] = o.Trace
}
if o.Entities != nil {
toSerialize["entities"] = o.Entities
}
if o.Chunks != nil {
toSerialize["chunks"] = o.Chunks
}
if o.SourceFacts != nil {
toSerialize["source_facts"] = o.SourceFacts
}
return toSerialize, nil
}
func (o *RecallResponse) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"results",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err;
}
for _, requiredProperty := range(requiredProperties) {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varRecallResponse := _RecallResponse{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varRecallResponse)
if err != nil {
return err
}
*o = RecallResponse(varRecallResponse)
return err
}
type NullableRecallResponse struct {
value *RecallResponse
isSet bool
}
func (v NullableRecallResponse) Get() *RecallResponse {
return v.value
}
func (v *NullableRecallResponse) Set(val *RecallResponse) {
v.value = val
v.isSet = true
}
func (v NullableRecallResponse) IsSet() bool {
return v.isSet
}
func (v *NullableRecallResponse) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableRecallResponse(val *RecallResponse) *NullableRecallResponse {
return &NullableRecallResponse{value: val, isSet: true}
}
func (v NullableRecallResponse) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableRecallResponse) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}