godcrm/god_frame/README.md
GOD CRM Release f89e074dd1
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GOD CRM — public scrubbed snapshot
Governed substrate for autonomous agents: scoped identity (passports),
audited actions, MCP workspace. Infra IPs and secrets redacted for public release.
2026-08-10 04:01:45 +03:00

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# GOD Frame
Custom Flutter app for Brilliant Frame AR glasses integrated with GOD CRM.
## Features
- **Auth**: Login with GOD CRM email/password or API key
- **AI Chat**: Full conversation interface with @agent mentions
- **Frame BLE**: Connect to Brilliant Frame glasses via Bluetooth
- **Voice Mode**: Tap glasses to capture audio + photo, get AI response displayed on glasses
## Architecture
```
GOD Frame App (Flutter)
├── Auth → GOD CRM /api/v3/auth/login (JWT)
├── Chat → GOD CRM /api/v3/chat/* (conversations + messages)
├── Frame → Brilliant Frame (BLE via frame_ble SDK)
└── Voice → GOD CRM /api/v3/frame/noa (multimodal AI)
```
## Setup
1. Install Flutter SDK (>=3.16.0)
2. Clone this repo
3. Run `flutter pub get`
4. For Frame hardware support, uncomment `frame_ble` and `frame_msg` in `pubspec.yaml`
5. Run `flutter run`
## Configuration
On the login screen, tap "Server Settings" to set the CRM backend URL:
- Production: `https://crm.hltrn.cc`
- Development: `https://devcrm.hltrn.cc`
## ADR
See [ADR-106](../docs/architecture/ADR-106-GOD-FRAME-FLUTTER-APP.md) for architecture details.
## iOS build (Mac only)
Prerequisites:
- macOS 13+, Xcode 15+
- Apple Developer account added in Xcode → Settings → Accounts
- Cocoapods 1.14+ (`sudo gem install cocoapods`)
- Flutter 3.16+
First-time setup:
1. `cd god_frame && flutter pub get`
2. Download `GoogleService-Info.plist` from Google Cloud Console (iOS OAuth client for `cc.hltrn.godframe`)
3. Drag into `ios/Runner/` in Xcode (do NOT commit — already in .gitignore)
4. Copy the `REVERSED_CLIENT_ID` value into `ios/Runner/Info.plist` `CFBundleURLTypes`
5. `cd ios && pod install`
6. `flutter run -d <iphone-udid>`
TestFlight upload:
1. `flutter build ipa --release`
2. Open `build/ios/archive/Runner.xcarchive` in Xcode → Distribute App → App Store Connect → Upload
See [ADR-0027](../docs) for the full 8-phase plan, plugin matrix, and risks.